NVEnc 7.73
NVEnc is a CLI (Command-Line Interface) software, meant to investigate performance and image quality of HW encoder (NVENC) of NVIDIA.
NVENC is NVIDIA’s encoder. It’s a physical section of our GPUs that is dedicated to encoding only.
This means that your GPU can operate normally regardless of whether you use this region to stream or record.
Other encoders, such as x264 codec, use your CPU to encode, which takes resources away from other programs such as your game.
That’s why using NVENC allows you to play games at a higher framerate and avoid stuttering, giving you and your viewers a better experience.
- Fix memory leak in raw output in HEVC and AV1.
- Changed implementation of --dhdr10-info to work on Linux.
- Changed to use libhdr10plus instead of hdr10plus_gen.exe.
- Fixed crush when --dolby-vision-rpu is used when there is no dovi in the input file.
- Fixed --dhdr10-info not working with raw output.
- Avoided crash when running --vpp-tweak with setting without effect.
- Fix --vpp-libplacebo-shader not working with shaders working with luma.
- Now --vpp-libplacebo-shader will auto detect colorsytem and transfer by default.
- Fix --dhdr10-info not working.
- Add libplacebo filter support for Linux systems (currently Ubuntu 24.04 binary only).
- Requires libplacebo API 338.
- Add custom shader filter using libplacebo. (--vpp-libplaceo-shader)
- Fix help of --vpp-libplacebo-tonemapping.
- Fix --vpp-afs resulting in wrong chroma handling when used with --output-csp yuv444 from 7.61.
- Add libplacebo resize filters for Windows x64 build (--vpp-resize).
- Now Dolby Vision rpu metadata can be also copied from AV1 input files.
- Fix "cspconv: unsupported csp conversion" error when using --vpp-ngx-truehdr in NVEnc 7.58.
- Add feature to copy Dolby Vision profile from input file. (--dolby-vision-profile copy) Currently supported on Windows and Ubuntu 24.04 package.
- Add feature to copy Dolby Vision rpu metadata from input HEVC file. (--dolby-vision-rpu copy)
- Improve processing speed when using fps option in --vpp-fruc.
This means that your GPU can operate normally regardless of whether you use this region to stream or record.
Other encoders, such as x264 codec, use your CPU to encode, which takes resources away from other programs such as your game.
That’s why using NVENC allows you to play games at a higher framerate and avoid stuttering, giving you and your viewers a better experience.
Changes to NVEnc 7.73:
- Fix memory leak in raw output in HEVC and AV1.
- Changed implementation of --dhdr10-info to work on Linux.
- Changed to use libhdr10plus instead of hdr10plus_gen.exe.
- Fixed crush when --dolby-vision-rpu is used when there is no dovi in the input file.
- Fixed --dhdr10-info not working with raw output.
- Avoided crash when running --vpp-tweak with setting without effect.
- Fix --vpp-libplacebo-shader not working with shaders working with luma.
- Now --vpp-libplacebo-shader will auto detect colorsytem and transfer by default.
- Fix --dhdr10-info not working.
- Add libplacebo filter support for Linux systems (currently Ubuntu 24.04 binary only).
- Requires libplacebo API 338.
- Add custom shader filter using libplacebo. (--vpp-libplaceo-shader)
- Fix help of --vpp-libplacebo-tonemapping.
- Fix --vpp-afs resulting in wrong chroma handling when used with --output-csp yuv444 from 7.61.
- Add libplacebo resize filters for Windows x64 build (--vpp-resize).
- Now Dolby Vision rpu metadata can be also copied from AV1 input files.
- Fix "cspconv: unsupported csp conversion" error when using --vpp-ngx-truehdr in NVEnc 7.58.
- Add feature to copy Dolby Vision profile from input file. (--dolby-vision-profile copy) Currently supported on Windows and Ubuntu 24.04 package.
- Add feature to copy Dolby Vision rpu metadata from input HEVC file. (--dolby-vision-rpu copy)
- Improve processing speed when using fps option in --vpp-fruc.